It’s been a long time since our last business trip, but we got back to it with a 5000 mile flight to Kigali. Here’s what we learned about in-person collaboration over there.
Apps can be a nightmare for commercial drivers and their specific context of use. Here’s how making a product for sausage-fingered hauliers made us better designers.
Before you can build successful digital products you need to build trust, especially when working with an established enterprise organisation. Here’s what we’ve learned along the way.
We all love onboarding new users, but when was the last time you thought about the other end of their journey? Nailing offboarding is just as vital to user experience.
What happens when design and development teams break free of their silos and collaborate? Here’s what we found out from Mina Bach’s talk at Config 2021
Bianca and Tom chat about the wonderful world of typography, including the huge potential of variable fonts and other exciting intersections between our two industries.
Whose job is it to care about input types? We run through the common types, their functions, and how design and development teams can collaborate to avoid user frustration.
Successful communication is key for a successful project, especially when you’ve got several teams collaborating. Here’s what works for us.
We talk you through defining and keeping your product’s new year’s resolutions, with actionable steps that will help you keep them in check.
We chat about how we created the Spacer plugin for Sketch from an internal problem we had and then turned it into a commercial product.