What happens when design and development teams break free of their silos and collaborate? Here’s what we found out from Mina Bach’s talk at Config 2021
What happened when we tackled a UI design project without a wireframing stage? You might just be surprised to find out…
Whose job is it to care about input types? We run through the common types, their functions, and how design and development teams can collaborate to avoid user frustration.
We visited convenience stores to test our revised UI for PayPoint in person. Lessons were learned, Mars bars were eaten.
Successful communication is key for a successful project, especially when you’ve got several teams collaborating. Here’s what works for us.
Agile methodologies are great, but sticking doggedly to the activities involved can hamper progress. We discuss hitting the right balance of process and progress.
Coupling user research with cold, hard data is the best way to validate assumptions and forge the right path.
We talk you through defining and keeping your product’s new year’s resolutions, with actionable steps that will help you keep them in check.
We discuss why accessibility matters so much and how embracing constraints makes for better design.
When the onboarding process is done well, it’s something barely noticeable that moves us from curious to hooked in a few seconds. We take a look at three common flows and how to ace them.